3D-Design II

 

 

Welcome

 

Course Title: 3D Design-II

Level: 10-12 grades

Prerequisites: None

Credit: ˝ (Semester)

Text(s): 3D Design-II booklet

 

Description: Advanced students will study and design 3-D forms while working with various materials and techniques.  This course is designed to give students “hands-on” experience with materials such as clay, wire, wood, fiber and plaster. A working knowledge of sculpture and clay terminology and its properties will also be stressed.

 

Program Objectives:

 

I.          At the end of the first semester each student should be able to:

1.      Know and understand some general pottery and sculpture terminology.

2.      Control and achieve good craftsmanship when creating art.  

3.      Understand how to create artwork, which exhibits essential art concepts, skills and or techniques.  

4.      Learn self-discipline and responsibility.  

5.      How to evaluate art by determining craftsmanship, design quality/composition, viewer response/impact, skill, and effort.

6.      Apply all learned concepts to the creation of art.    

  

 

II.                At the end of the second semester each student should be able to:

1.      Apply all learned concepts to the creation of art. 

 

Projects

 

Faux Food

The students attempt to create sculptures that resemble food so closely that the viewer does not realize that the "food" is not real.

Group Pop Sculptures

Based on the work of several pop artist, the student build a replica of a small every day object on a huge scale.

 

Piggy Banks

The student use a pinch technique to create a functional "piggy" bank.

Bobble heads

The students create an eight inch bobble head figure using clay.

Potters Wheel

Each student gets an opportunity to use the potter's wheel to make several thrown forms.

Slip Casting

Create several sculptural forms by casting them from pre-made plaster molds. 

Free Choice

Choice and creativity are the the objectives here. The students choose the medium and the subject matter.