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Competitions
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Maximum
distance: To win
this competition, fly your plane the farthest!
Spot
landing: To win
this competition, land your plane closest to the target!
Time
aloft: To win
this competition, keep your plane in the air the longest (time)!
Stunt
flyer: To win
this competition, your plane must do the most tricks, ie. number of
revolutions!
Race to the finish:
To win this competition, fly your plane over the finish line first!
The
Estimator: To win
this competition, estimate how far your plane will go - three flights each
for distance, estimate the distance that your plane flies on the last 2
flights. The person who estimates the closest, having the least total
error, wins this one!
So, how do you find planes that perform the best? First you need to know
a little about flying paper airplanes. Read on….. |
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So What's to Know??? |
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There are
four forces that determine whether or not an airplane will fly. These are
(1) GRAVITY
- Gravity tends to pull an airplane to the earth when it is in
flight. In order for an airplane to become
airborne and to stay in the air, it must create a lifting force greater
than the pull of gravity. (or weight, the downward acting force)
(2) LIFT - Lift is created by a
change of air pressure around the airplane's wing. When an airplane is on
the ground, the air pressure above and below the wing is the same. As the
airplane begins move, the pressure changes. The faster it goes, the
greater the lift beneath its wings. When the air pressure beneath the
wings becomes greater than the weight of the airplane, the airplane takes
off. Lift occurs only if the airplane is moving forward in the air. (the
upward acting force)
(3) DRAG – Before the airplane
can become airborne, thrust must overcome drag and lift must overcome the
weight during take off. In level flight at constant speed, thrust
exactly equals drag and lift exactly equals the weight or gravity force.
For landings thrust must be reduced below the level of drag and lift below
the level of the gravity force or weight. (the air resistance or backward
acting force)
(4) THRUST -
An engine is needed to provide the thrust for forward motion.
Propellers and jet engines are used to increase the thrust. Enough thrust
must be generated to oppose the drag. (the forward acting force)
These four forces are continuously
battling each other while an airplane is in flight. To read more
about how an airplane flies, visit these websites:
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So much
for how they work…
HOW DO I MAKE A PAPER AIRPLANE? |
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Enough reading....let's
try to fold a paper airplane called
The Deltry Paper
Airplane Go to
this website and follow the directions to make your very own Deltry Paper
Airplane. Make sure to read the important information about how to
make it fly!
Did
you notice how many sets of congruent triangles and parallel lines you
made when you folded your airplane?
Make sure
to put your name on your
plane and label
each with the name of the airplane.
Then, give it a test flight!!
Now that you've got some experience, try some
others. Another plane to try is the
PL-4 Hybrid.
The
websites below contain directions to make many different kinds of
airplanes. Make sure to
put your name on your plane
and label each with the
name of the airplane.
Make sure to put your names on them and label
each with the name of the airplane.
Paper Airplane Websites
Aex's
Paper Airplanes –
http://www.paperairplanes.co.uk/planes.html
Gliders - Paper airplanes to glide through the air.
Quick Fliers - Great, fast flying paper airplanes.
Unusual paper airplanes - Unusual and fun.
Favourites - My absolute favorite paper airplanes.
Amazing Paper Airplanes
from Kyong H. Lee -
http://www.amazingpaperairplanes.com/
The paper airplanes presented in this web page include my old favorites as
well as new designs that I recently created for my grandson Jonathan.
Best Paper Airplanes
-
http://www.bestpaperairplanes.com/
Ten unique folded paper airplanes that you'll find nowhere else - because
these ten models are original, copyrighted designs. There is even a voice
tutorial available here!
Build the Best Paper Airplane in the world -
http://www.zurqui.co.cr/crinfocus/paper/airplane.html
How Airplanes Work -
http://travel.howstuffworks.com/airplane9.htm
How Gliders Work -
http://travel.howstuffworks.com/glider.htm
Jline Paper
Airplanes -
http://www.freehomepages.com/jline/planelist.html
11 planes with
directions so that you can make them
Joseph Palmer’s Paper Planes -
http://www.josephpalmer.com/planes/Airplane.shtml
Mr. Palmer gives you directions for planes that fly…they are each made
from a single piece of 8.5” x 11” piece of paper – no cutting, no weights,
no glue.
Mcshane’s Planes
-
http://www.mcshane.org/planes/
6 planes to make: Old Faithful, Lecture Dart, Bucket Plane, Japanese
Flyer, F15, and Slow Plane.
Paper Airplanes
by Paul Doherty with Illustrations by Stephanie Syjuco -
http://www.exploratorium.edu/exploring/paper/airplanes.html
A few folds, a
couple of adjustments, and you have a superb paper flyer.
Paper Airplane Flight Simulator -
http://www.workman.com//fliersclub/
Roto Copter
-
http://www.exploratorium.edu/science_explorer/roto-copter.html
This one spins through the air like a mini-helicopter.
Spinning
Blimps -
http://www.exploratorium.edu/science_explorer/spinning_blimps.html
Make a blimp that spins through the air. It's really simple to make more
blimps and experiment with changes in the basic blimp design.
Sabertooth
Paper Airplane
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http://www.geocities.com/chouhung/saber.html
Sabreteeth Paper Airplanes
-
http://ravykumar.netfirms.com/
All of the models
described in this site are my own creations. There are instructions for
six planes- Sabre-ravi; Square-sabre; Sabre-arrow; Sabre-tang; Sabre-uno;
and sabre-sharp.
Ultimate Origami Airplanes
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http://kefi.hp.infoseek.co.jp/5151/index.html
11 different origami models to choose from! Nice pictures to help you
fold them!
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How
to fly a Paper Airplane! |
| Once you've folded and fine-tuned a plane,
the first thing you'll want to do is send it soaring. A good flight
requires a good throw, and this requires practice. The type of throw you
use depends on the kind of flying you want to do and, to some degree, on
what type of plane you have. Your plane can have a slow flight, fast
flight, and high flying. All throws require a comfortable, secure grip on
the plane, normally using the thumb and forefinger. Hold the plane on the
bottom, near the front.
SLOW FLIGHT is when a paper airplane glides slowly and steadily at a
slight downward angle. The launching technique for slow flight begins with
the paper airplane in front of the shoulder. Push the airplane forward and
slightly downward (most people want to throw upward). Throw gently but
firmly. The correct throwing speed will make a coin travel 10 feet across
the floor when thrown from adult shoulder height (about 6 feet for a
child).
FAST FLYING is when the plane flies fast and straight like an arrow.
The best planes for this type of flying are the Basic Dart (see the WORLD
RECORD PAPER AIRPLANE BOOK for an example) and other similar-looking
planes. Hold your plane in front of your shoulder for short throws (up to
15 feet), or above your shoulder for longer flights. Throw the plane
gently and level for shorter distance, faster and a little upward for
longer ones.
HIGH THROWING, the kind used to break the world record, requires a
powerful launch. Obviously, the
World
Record Paper
Airplane is well suited for a hard throw, but many other square
designs can be thrown this way as well. The airplane will go up a long
way, so you will need a high ceiling if you are not outdoors. Adjust the
airplane so that a gentle throw results in a smooth, slowly turning
flight. Then, throw the airplane as hard as you can straight up. If it
flies properly, it will spiral up, level off, and glide slowly in a large
gentle turn.
You will most likely have to make several planes before you get some
that you are satisfied with. Remember to adjust the plane to glide well
with just a gentle throw.
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Now that you have a flying
plane, you can use it to see the roles that paper plays in its
construction. After the kinetic energy (that is, the energy you put into
it by throwing it) of the initial throw has dissipated, paper planes are
gliders powered by gravity. As the plane falls, its wings deflect air
backward and down, providing thrust and lift. Paper makes a good wing
because it's impermeable to air: In a single sheet of paper, multiple
layers of interlocked fibers prevent air from flowing through. In
contrast, a hole-filled screen from a back door would not make a very good
wing.
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Tips on Flying Paper Airplanes -
It's a Balancing Act |
| Now that you have some planes, you need to start
collecting data to determine which plane to fly in each competition.... |
Testing -
Day 1 - Distance, Distance, Distance!
what to do/data to collect/charts to complete!
Testing - Day 2 - Time Aloft and Spot
Landing!
what to do/data to collect/charts to complete! |
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